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Star wars commander level 5 base
Star wars commander level 5 base






star wars commander level 5 base

Leave the capturing of Level 9 factory plant to higher level team mates. Factory plant at level 5 to 8 are easier to capture.

star wars commander level 5 base

When enemy capture any factory plant, recapture them immediately.

  • Lower level players (Level 7 and below) should always be active when war start.
  • This is to prevent enemy from using TIE Advanced or A-wing to destroy your shields covering your squad center, and then subsequently use TIE fighter or X-Wing to destroy you squad center.
  • For higher level players (level 8 and above), place 3 shields over your squad center.
  • star wars commander level 5 base

    If you squad center is only protected by 1 shield, a juggernaut will be able to take out your shield from a distance, then enemy can use 2 X-wing (our TIE fighter equivalent) to destroy your squad center, without your support troop ever see any of the battle. It takes off your shields with just 1 or 2 shots, and can destroy buildings easily too. The Rebel has a mean vehicle: juggernaut. Try to place at least 2 shields over your squad center.Sometimes when you had just added a new building in your main (original) base, that new building will not be automatically added into your outpost base. Always check your outpost base layout.It is a sin not to ask and dragging the rest down. Team mates involved in Squad War must ask for defensive troops (speeders, snipers, AT-ST, AT-DP, Heavy Mobile Cannon, Probe Droid) for their outpost in Sullust.








    Star wars commander level 5 base